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Two auto luminance trays with futurist cut rotate 2 acrylic discs that are recognized and assimilated by a camera as marks to determine the mixture of images 3d in real time. Thus the operator of these trays record player mixes images 3d that are projected again in a screen opposed to him, in an image that conjugates the shooting of the real act with virtual elements 3d.
An electronic virtual reality, where on the trays 3D objects float, that can be mixed and react when turning of the trays. They even turn to the spectator in a VJ with the physical concept of the DJ, allowing him to impregnate to the interactive performance of the contemporary act of scratch that identifies us a lot at this times, but this time made on images. The work is propose on a technique of visual analysis of the situation. We used for that Augmented Reality, technique that allows to make the pursuit of particular marks and to obtain through the electronic vision captured by cameras, the position and rotation of these.
Derivative of these calculations obtains the rotation of each disc and 3D is constructed with these data structures based on Superformula. These structur The installation includes 2 auto luminance trays with motors of adjustable speed and axis that allows the flotation of the disc to approach the experience to the one of the professional trays of DJ. The discs are of white acrylic and are drawn on a map with the marks necessary to be recognized by the system of Augmented Reality. A zenithal light help to the control of luminance of the piece. A camera catches the situation and it sends it to a computer that processes and adds the 3D reality (Increased). This conjunction is projected on a modern screen that continues the urban and modern putting aesthetic with broken forms that remember street art, source of birth of scratch.
es are regenerated by means of OpenGL programming. This is a language that allows the direct access to the present plates of video of the computers. Allowing to generate in real time contents of hi-res since it does not require greater processes of the computer, they are commands that operate on the memory and processor of the video plate. This is the same technique that is used for the videos games.A MiniDV camera, a computer Apple MiniMac. Two trays and discs created exclusively for the system and a projector. Additionally for the work exist an exclusively designed screen and a furniture.
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Nowadays scratch became a musical technique. This piece continues the search initiated in our work http://www.estadolateral.net/ganciaroom and observes from a multimedial relation the emergent expressive conducts as to be the VJ or mixture of image with the DJ or mixes of audio.
We set out with this work to experiment in the field of the expression interfaces approaching us the modern public interest actions. Let us think that one of the conducive ways of the technology, is the tendency to make disappear digital imputs. The use of analogical tangible physical elements as in this case the acrylic disc make easier the interrelation between man and machine. In the measurement that the new media evolve they tend to require of less knowhow on the part of the spectator-user. The same it happens with the technology in different scopes of the society. Today the cars have more technology than before to require less technical knowledge on the part of the driver; what before it required of an inspection of the motor, today is a light blinking next to the steering wheel. We seted out to find an interactive experience that with the use of a well-known analogical interphase allows the user to make agree and compose rythmically images according to the audio of the atmosphere (to be Video Jockey or VJ). For the new generations the auditory and visual expression is almost one single one, the video clip is one of the average favorites for artistic consumption. In musical shows, get up the figure of VJ, even with billboard in some spectacles. The sensory experience little by little occupy artistically, with greater or smaller efficiency, but spaces being developed in multiple dimensions. The entailment and interrelation between different cognitive and perceptive media is greater. The search of new expressions fusing what technology today allows, approaches us a possible horizon of the new audio-visual models. The processes of dynamic generation are varied and great part are formulated on observations of the same nature. We chose for this occasion the creation of elements generated by means of Superformula This formulate can describe the different and very complex polygons and existing curves in the nature. This formulate was propose by first time in the American Journal of Botany, 90 (2003) by the biologist Johan Gielis; who made a generalization of the superellipse formulate created by the Danish mathematician Piet Hein. We used a double proposal of this formulate to construct objects in 3 dimensions multiplying them. With this we obtained organic forms with tense surfaces that could well resemble to the architectonic processes of Gaudi. The volumetric organic structures impregnate of character and spirit the work allowing supernatural aesthetic compositions. These are deformed in the parameters of the formulate by the interaction of the user. Today science, art, technology and the thought can be united and cooperate actively in the creative-artistic process. Thus is what today the different techniques allows, thus is what circumstances emanate. |
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